Post by Triple 7 on Jan 20, 2024 15:35:15 GMT -8
I have seen it happen a thousand times and likely a thousand more after writing this.
Players come into ECN full of ambition that is fueled by their ego. Like most of us, they have been playing this game since Mark Rein-Hagen created the first draft of the game on his way through Gary, Indiana. At least, they claim to. The game has changed so much since those years and Storytellers have had their hand in this as well. Not all games will be like the last one you played or even resemble the book in some cases. This ambition fueled by ego will extend into their Characters as well. Mostly, though, it happens when Players come in and start trying to rewrite the history the Chronicle has experienced since the first session.
I'm going to do A, B, and C and that will enable me to perform X, Y, and Z!
They don't even read the forums or research how A, B, or C would look like in our Chronicle. When a Storyteller steps in to course correct their ambition, they'll get upset when the real person they need to be angry with is themselves for not showing patience and putting aside their ego.
Playing X will be easy! I'll use my real world knowledge to show you how the Chronicle mechanics should really go!
This doesn't work, either. I have my own way of doing things that translate game mechanics to an online Chronicle I am managing. With an average Player base of 30 to 40 approved Characters all my documentation on the forums, downtime action requests, actions in private, sheet requests, and such make sense for me for organization. My number one goal is fairness for all (everyone gets transparency, and their best interests represented). I have to account for multiple unseen actions and motivations across multiple Players, not just the one talking to me though Discord private messages.
Setting aside ego and showing patience in a Chronicle you just walked into is the best way to get involved and see if the Chronicle is right for you.
Players come into ECN full of ambition that is fueled by their ego. Like most of us, they have been playing this game since Mark Rein-Hagen created the first draft of the game on his way through Gary, Indiana. At least, they claim to. The game has changed so much since those years and Storytellers have had their hand in this as well. Not all games will be like the last one you played or even resemble the book in some cases. This ambition fueled by ego will extend into their Characters as well. Mostly, though, it happens when Players come in and start trying to rewrite the history the Chronicle has experienced since the first session.
I'm going to do A, B, and C and that will enable me to perform X, Y, and Z!
They don't even read the forums or research how A, B, or C would look like in our Chronicle. When a Storyteller steps in to course correct their ambition, they'll get upset when the real person they need to be angry with is themselves for not showing patience and putting aside their ego.
Playing X will be easy! I'll use my real world knowledge to show you how the Chronicle mechanics should really go!
This doesn't work, either. I have my own way of doing things that translate game mechanics to an online Chronicle I am managing. With an average Player base of 30 to 40 approved Characters all my documentation on the forums, downtime action requests, actions in private, sheet requests, and such make sense for me for organization. My number one goal is fairness for all (everyone gets transparency, and their best interests represented). I have to account for multiple unseen actions and motivations across multiple Players, not just the one talking to me though Discord private messages.
Setting aside ego and showing patience in a Chronicle you just walked into is the best way to get involved and see if the Chronicle is right for you.